Chapter 439: Brothers' Training
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The boys are working hard in their training today.
Unlike before, where they were trained together by Cedric, the difference in their aptitudes and skills required more personalization from them, so they had to be separated. It's no matter though; the castle is huge enough to accommodate their need for space and privacy, and their father could easily morph any room to suit their needs.
Gerald was honing his basics. He's learning and experimenting with Basic Sorcery and his Frostfire Mastery.
Basic Sorcery is a skill that gave him access to basic magic such as arcane missiles, mana barriers, arcane spells, arcane orbs, etc. Basically, if it's considered common and simple magic, the Basic Sorcery Skill covers it, and Gerald has access to it.
The game changer was his Frostfire Mastery...
Passively, this skill gives the ailment 'Frostburn' to any and all magical skills that he possesses. If it's attached to an offensive skill, then the effect of Forstburn would be a speed impairment and a persistent burning effect at the same time. It is a hellish agony for those who are unlucky to cross Gerald's temper.
For allies, the Frostburn effect turns into a piercing cold mental clarity and a 25% boost in all aspects. It is simply godsend support for any superhero who allied themselves with him.
The other effect of his Forstfire Mastery is that it gives him natural aptitude to practice ice-based and fire-based magic with the possibility of fusing them together to make them even stronger.
One has to know that mastering even a single one of the basic elemental spells could make any superhuman absurdly strong. Fusing elements is something that they cannot touch unless they come into contact with concept laws and begin their journey to life evolution.
Possessing the innate aptitude to not only master two of the elements but also the aptitude to fuse them together meant that Gerald's almost certain to become a life evolver like his father in the future. This shows just how much potential he holds this early in his career as a Superhuman.
The Basic Sorcery and Frostfire Mastery skill is enough for Gerald to be occupied for a long while. And while he could certainly buy and learn more skills outside of the ones he got during his awakening, Cedric taught him and his brothers the importance of mastering the basics first before moving on to the advanced stuff because sometimes the basics might be simple and easy, but they're more than enough to solve their problems.
And with the assistance of the Learning Mastery, Gerald would never lack any ideas to test on his own. His heritage also provided him with a rather absurd amount of mana to play with, so it's no surprise that he could spam spells to aid his training.
**
Gilderoy was having fun in his training.
He wouldn't dare admit this out loud, but their training with Cedric had gone old and boring for him. It was too monotonous and repetitive for his liking. This doesn't mean that he's not taking it seriously, but he couldn't deny that he's getting tired of it.
Fortunately, that's over now. He has new tools to play with and was given complete freedom to pursue his interests.
The basics of witchcraft were a fascinating thing to him. It branches out to many avenues of magic that he never thought he'd have access to, such as transmutation, hexing, curses, probability manipulation, and so on. It threatened him to no end.
Turning rocks into clumps of mud and into fine sand in a few gestures of his hand, making things move with only his thoughts, applying hexing runes to prank his brothers without them knowing, and so much more—all of this was just the beginning of his road to witchcraft.
And as a druid, nature was his friend. If he's close to it, he's more powerful. If the need arises, Gilderoy could even create it himself. He feels a deep connection with the animals and knew that if he truly wanted to, he could turn a few into his familiars as well.
But make no mistake, Gilderoy has the potential to master all branches of Witchcraft. He could learn the skills of the Blue Witches, who specialize in protection spells; the divination spells of the Yellow Witches; the sinister hexes and curses of the Purple Witches; and the pure magical prowess of the White Witches.
If he pursued any branch of witchcraft into its peak, he could easily stand on top of this world. But why stop there? Gilderoy might look lackadaisical on the surface, but deep down, he too was ambitious. It would be a damn shame if he didn't fully explore all the possibilities that the class template granted him.
But if there's any branch of witchcraft he's sure he's master in the end, it would definitely be the branch of Green Witchcraft.
Green Witches specializes in life and death, emphasizing the role of balance in this world. They are excellent healers and terrifyingly skilled in magic. Some branches of witchcraft are afraid of them because Green Witches are enforcers of their kind. They hunt down witches who violate their oath and betrayed their kind.
Well, at least that's what the legends say...
In truth, the reason why Gilderoy chose Green Witchcraft was because of how flexible it was and because of his other awakened skill, 'Healing Mastery'. Since Green Witchcraft also specializes in healing, his progress in this branch would be considered twice the result with half the effort.
**
Then there's Godwyn, who began his archery practice the day after the awakening ceremony.
Technically, it didn't have to be archery. Marksmanship is a general skill; it's not specifically tied to archery alone. Godwyn can use guns, throwing weapons, and other projectile-launching weapons to level up this skill.
Your next chapter is on empire
But to Godwyn, Archery felt just right. There's something comforting about him holding a bow and shooting arrows instead of pulling the trigger to a gun or something else.
Cedric built a shooting range for him with stationary and moving targets. The maximum distance of the range was 1000 miles, and overkill surely but sufficient for a long time use.
He also gifted Godwyn a bow and tons of quivers filled with arrows to start with. The bow and arrows were ordinary ones; they have no enchantment at all. They're made of ordinary materials and can't channel mana at all, making their maximum strength limited.
That said, even though Godwyn only got the basic stuff, he had no complaints. He's more than happy to receive them and actually get some practice in.
Unlike Gerald and Gilderoy, Godwyn's Basic Marskmanship skill didn't offer a lot of avenues to explore. It truly was as basic as it could be.
'Aim, then shoot. Aim, then shoot.' That's the entire premise of it, the long and short at the same time. It couldn't get any simpler than that.
Some would say that this was boring. And that might be true, but Godwyn didn't mind it at all.
He found satisfaction in his growing skills. Each time he hit the bullseye on his target from a distance despite having only ordinary equipment, it filled him with glee and excitement.
Godwyn enjoyed the feeling of falling into a trance as he loaded up the arrow and took aim. His breathing merges with his stance, and his heart flies with the arrow upon its release. He even receives a metaphysical reaction whenever his arrows hit their target. It's like he could feel the hit with his body, and he simply couldn't get enough of it. That's why he didn't mind the simplicity and repetitiveness of it all.
Of course, the basic marksmanship wasn't the only thing he had. There's also the Sniping Stances Mastery.
The Sniping Stances Mastery is divided into three stances. First is the Rapid Fire Stance, or what he likes to call the 'Spray and Pray Stance'.
This was a straight-forward stance. It emphasizes volume shooting rather than accurate shooting. The aim of this stance was to completely pelt the enemy with a literal rain of arrows, which limits their options to evade, forcing them to hunker down and defend. Since there's little to no consideration on each shot, the power behind it was weak. It's the sacrifice he has to make in exchange for suppressing the enemy's advance.
Then there's Adept Stance. In terms of shooting volume, it's slower than the previous stance, but this one has more power since each shot at least has some level of consideration. Moreover, this stance offers the most mobility out of the three.
And finally, there's the 'Last Stance', which was only to be used in desperate situations like being surrounded or backed into a corner. The stance roots him completely in place, and its aim was to kill every single enemy that entered his range. This stance leaves the user weakened after use since it demands too much, which is why it's only used in emergencies.
Godwyn was also doing his best to level up his skills in training, just like his brothers, because they simply need to.
Their upcoming Hell Dive was bound to be extremely challenging, so any and all advantages they can have will be beneficial.