Fantasy Evolution

Chapter 14: Chapter 14: main task



Chapter 14: main task

"Your appearance is same as your original appearance and can be changed by spending the chaos points with system options....."

Vikram read through the notifications one by one and thought for a moment before asking about what is the difficulty of doomsday setting.

"In doomsday level difficulty setting player will receive twice as much as damage as normal damage and also the difficulty of achieving the task will become twice as normal level.

The rewards that you get during the normal times will also be doubled and there will be bonus rewards if everything is completed at required level.

The completion requirement of the world is only 50 percent of the normal difficulty for doomsday mode.

Anything over that will give you bonus rewards...

The current setting is only applicable for this entrance test."

Vikram thought of his current strength and some other things.

Finally he chooses the doomsday level of difficulty directly.

He was sure that he can complete this world perfectly without any problem.

He has many things on hand unlike other people.

As soon as he chose the doomsday level difficulty the first task was released.

Main task: Player has to board the ship Hispaniola that is going to set sail in 15 days from now on or obtain an equivalent way to follow the ship on its following journey.

Rewards: on successful completion of the task player will obtain 1000 chaos points

Penalty: on failure to completion of this task player has to pay 500 chaos points or be obliterated.

If the task is a failure and the penalty is paid the entrance test will be a failure and the player will be returned back to the sanctuary world.

......

With that the surrounding invisible barrier is gone.

He is the only player standing here and the other people were scattered throughout the story area.

He did not immediately went to do the task instead found a place where there is no one to sit and check his things.

First of all his dress is the same as when he entered the world and there is no change.

Still it is just a normal track pants and T- shirt with light colours that did not attract much attention.

But it will definitely attract the attention of the other players.

So in his agenda the first task is to change the clothes.

But before that that he wanted to see the details of the innate skills that he was unable to see previously.

First the insight skill,

Skill name: Insight

Current level: tier 0 (0/1000)

Description: the capability to understand something or anything will be increased by 5 percent.

Has the 1 percent chance to obtain unexpected gains when analysing special things, techniques, details and secrets arts.

Intuition of the user is strengthened by 5 percent.

......

Looking at the skill Vikram finally understand what this is through his years of experience.

He was able to learn many things so quickly but this should not be enough for his quick learning capabilities.

Then he looked at the details of the other innate skill called will.

Skill name: will

Current level: tier 0 (0/1000)

Description: user will have a specific percentage increase of success in the task that the user concentrated on.

The higher the difficulty of obtaining the success, lower will be the increase in the percentage of increase.

Condition: only one thing can have the improvement of percentage in success with the current skill level and the concentration on the targeted task should be focused for at least 5 seconds.

Special characteristics: (active state)

User can improve one of his attributes that he willed to improve will raise by 5 percent temporarily for 5 minutes and the cool down time is 10 minutes.

If only a single attribute is willed then the improvement will be 20 percent temporarily for 5 minutes and the cool down time is 10 minutes.

The skill capabilities can also be raised by 5 percent temporarily for 5 minutes and the cool down time is 10 minutes.

But only one thing can be done at a time.

This skill can be superimposed with other skills without any problems or penalties.

(Passive state)

Any and all improvements are dependent on the amount of will that the user has.

The stronger the will the stronger the improvement that is unrestricted by any law of the world.

Maximum possible improvement is xxxxxx percent in anything xxxxxxxxxxxx (error undecipherable)

Hint: Any and all improvements are dependent on the amount of will that the user has.

The stronger the will the stronger the improvement that is unrestricted by any law of the world.

........

After knowing the skill he understood how he was able to get things quickly during his learning years.

The final sentence in the hint has given him the real clue.

Even though the active improvement is only 5 percent if his will is stronger, then the percentage in things will improve too.

The passive improvement is quite strange as most of it was unreadable by the system itself so he doesn't know what the passive state of the skill.

Previously when he does thing throughout his life, he put his very life at stake which is equal to the dying will.

Throughout the history or mythology it is said that the dying will is absolutely strong and the results are either win or death.

Since he never gave up his will the things turned towards him and gave him the win quickly.

He might have subconsciously used his strong will towards the insight skill that made him learn things at an alarming rate.

Even when he in a fight or doing a mission his will is strong towards the planning which caused his plans to be almost flawless.....

When he thought about it his best skill is this will that helped him in many ways.

There is one more thing that he confirmed just now.

That is his confidence in him and the strong will are the reason for him to directly choose the doomsday level....


Tip: You can use left, right, A and D keyboard keys to browse between chapters.