Chapter 26: Chapter 23: The Draconis Lux Universe
Chapter 23: The Draconis Lux Universe
The Draconis Lux Universe, home to the four dragonkin races, was a masterpiece of cosmic creation by the Absolute Dragonic Being. A realm of infinite beauty, shadowy grandeur, and celestial energy, it was distinct from the Absolute Realm, where the Divine Triad's castles resided. Draconis Lux served as the primary residence and stronghold for the High Dragons, High Wyverns, High Wyrms, and High Drakes, a testament to their creator's vision of a harmonious and powerful domain.
---
Structure of Draconis Lux
Draconis Lux was an expansive universe designed specifically to suit the unique traits and lifestyles of the dragonkin.
1. The Shadow Nebula
The central hub of Draconis Lux, the Shadow Nebula, is a massive cluster of shadow-infused stars that serves as a focal point of power and creation.
Shadow Nebula generates shadow energy that permeates the entire universe, empowering all dragonkin and enhancing their abilities.
2. Dragon Planets
Draconis Lux contains countless planets tailored to the four dragonkin races:
Drakarion: The largest planet, home to the High Dragons. Its surface is adorned with shadow-starlit peaks, volcanic ranges, and deep oceans of liquid shadow. High Dragons rule this planet, their lairs located in colossal crystal caves.
Aerosphyris: A gas giant with floating cities and endless skies, perfect for the High Wyverns. They train in its storm-laden atmosphere, mastering aerial combat.
Nagastra: A planet of vast interconnected rivers and subterranean networks, home to the High Wyrms. Its labyrinthine waterways provide the perfect habitat for their serpentine forms.
Terradrakkar: A rocky, mountainous planet with fertile valleys and immense plateaus, designed for the High Drakes. It is a land of rugged beauty, where the strongest thrive.
3. Celestial Nexus
The Celestial Nexus is a massive, energy-filled gateway located in the Shadow Nebula that connects Draconis Lux to the Absolute Realm, allowing the Absolute Dragonic Being and his dragonkin to travel between the realms.
4. The Eternal Spiral
A spiraling constellation of shadowy and luminous stars, the Eternal Spiral serves as the universe's core. It houses the Dragon Forge, where dragonkin forge their weapons, armor, and artifacts using the essence of stars and shadows.
5. The Obsidian Void
An infinite expanse of darkness and shadow energy located at the edge of Draconis Lux, the Obsidian Void is a mysterious and dangerous region. It serves as both a testing ground and a final frontier for the dragonkin, filled with ancient creatures and powerful forces.
---
The Governance of Draconis Lux
While the Absolute Dragonic Being resides primarily in the Absolute Realm, he established a system of governance to ensure Draconis Lux thrived in his absence.
1. The Council of Four:
Each dragonkin race is led by a council consisting of the most powerful and wise members of their kind. The councils work together to maintain balance and peace across the universe.
The High Dragons are led by a council of Elders known as the Eternal Flame Circle.
The High Wyverns are led by the Skyborne Vanguard.
The High Wyrms are governed by the Coils of Eternity, a circle of the eldest wyrms.
The High Drakes follow the Mountain Lords, rulers chosen for their unmatched strength.
2. The Dragon Emissaries:
To maintain relations with other realms, the dragonkin appointed emissaries to represent their kind. These emissaries are often among the most skilled and diplomatic of their races.
---
Life in Draconis Lux
Life in Draconis Lux reflects the nature of its inhabitants: fierce, proud, and deeply connected to their creator.
1. Society and Culture:
High Dragons value wisdom, honor, and strength, often gathering in councils to discuss their plans and governance.
High Wyverns thrive on competition and speed, organizing aerial games and hunts as tests of skill.
High Wyrms are deeply mystical, spending their time exploring the depths of Nagastra's rivers and unlocking ancient secrets.
High Drakes focus on survival and resilience, engaging in constant challenges to prove their might.
2. Economy and Trade:
The dragonkin trade shadow-infused materials, magical artifacts, and dragon-forged weapons.
Draconis Lux has a unique currency, Shadow Crystals, which are harvested from the Shadow Nebula.
3. Training Grounds:
Each planet has designated training grounds for honing combat, magic, and transformation skills. These areas are imbued with shadow and dragonic energy to amplify abilities during practice.
---
The Vision of Draconis Lux
The Absolute Dragonic Being designed Draconis Lux to be a realm of power and harmony, where his dragonkin creations could thrive and evolve. It was a testament to his belief in the strength of unity and the balance between shadow and destruction.
Draconis Lux stood as a beacon of the Absolute Dragonic Being's glory and an impenetrable fortress against any who dared challenge the Divine Triad's might. With its vast resources, strong governance, and loyal inhabitants, the realm was ready to face any threat that may come its way.