Chapter 209: Chapter 209: The Structure of the Wizard Tower
The second part of the wizard tower is spatial planning.
As the name suggests, it focuses on the internal layout of the tower.
A complete wizard tower includes, but is not limited to, areas like the laboratory, planting area, meditation zone, training area, storage section, living quarters, workshop, and detention cells.
These areas aren't simply designated spaces.
The laboratory requires protective magic to prevent explosions from destroying the tower.
The planting area needs energy-gathering arrays to enhance magical plant growth.
The meditation zone should have active energy arrays to boost meditation efficiency.
Even the simplest training area needs reinforcement and protection, along with magical targets to measure energy levels, allowing apprentices to gauge their spell mastery in real-time.
However, a key aspect is using dimensional space technology for spatial expansion.
A small wizard tower, appearing only five to six hundred meters tall, often has an interior larger than a town.
This alone consumes a large amount of stardust.
— Stardust is also a primary material for creating space-related magical items.
Finally, the combat apparatus is also a crucial component of the wizard tower.
Combat apparatus is divided into defense and offense.
The former primarily involves the maze-lock protective energy field.
Even a basic small maze-lock protective energy field can withstand the spell bombardment of dozens of first-level wizards for twenty-four hours.
As long as the instantaneous attack strength doesn't exceed the field's defensive limit and the Elemental Pool's energy is sufficient, the energy field is difficult to breach.
Generally, unless dealing with warfare constructs of the same level, living beings find it challenging to break through a maze-lock protective energy field.
When attacking the Starlight Tower, Sunan breached it from within; otherwise, even with a golem army, he couldn't have taken the tower in three months.
The Council of Truth spent over two years with continuous daily assaults but couldn't break the Starlight Tower's energy field.
A standard small maze-lock protective energy field's defense is far superior to the Starlight Tower's makeshift energy field.
Like the Elemental Pool, maze-lock protective energy fields are classified into small, medium, and large.
The higher the grade, the stronger the defense, and the higher the cost.
If possible, Sunan would like to construct a central maze-lock protective energy field.
However, the cost in gold is secondary; the key issue is that some materials simply can't be found on the Starlight Continent.
"Perhaps synthesis could be considered."
Sunan pondered.
Lacking materials for medium facilities, he could synthesize small facilities to obtain them.
However, this approach significantly increases costs.
Based on past experience, synthesized items always cost more than manually produced products.
After some thought, Sunan decided to shelve this idea for now, waiting until he started construction to revisit it.
On the offensive side, there are long-range strike apparatus and dispatched troops.
The former typically consists of various energy weapons.
For instance, the spell turrets in the Starlight Tower.
Spell turrets are the most basic energy weapon constructs, capable of firing energy beams at specific targets, serving as the most basic long-range strike apparatus in a wizard tower.
Above them are the disintegration cannons, plasma cannons, and pulse cannons.
A disintegration cannon's blast power is roughly equivalent to a sixth-ring spell [Disintegration], capable of reducing a first-level wizard to basic molecular units.
Generally, a disintegration cannon is the ultimate weapon in a small wizard tower.
Above that, plasma cannons and pulse cannons serve as the ultimate weapons in medium and large wizard towers, respectively.
As for floating cities, their strike apparatus typically includes phase weapons, like the arcane crystal superconducting pulse cannon.
"Spell turrets are fine against wizard apprentices but slightly weak against formal wizards unless concentrated in hundreds or thousands."
"Best to use the cube to enhance the spell turrets' power."
"And several disintegration cannons should be made too."
Sunan had a plan in mind.
As for dispatched troops, they generally refer to golem armies but can include other creatures.
Some wizard towers maintain biological groups that can be dispatched in battle.
Any creature stationed long-term in the tower, able to engage in combat outside the tower during wartime, falls under this category.
However, most wizard towers' dispatched troops primarily consist of various golems, especially mid-to-high-tier golems.
Low-tier golems like flesh golems, clay golems, and stone golems are merely for chores, their combat role inferior to a few spell turrets.
Most wizard towers' internal golem armies start with iron golems.
Even powerful adamantine golems are merely standard troops in a wizard tower.
High-tier golems like shadowsteel golems and adamantine golems, capable of contending with wizards, constitute the high-end combat sequence.
However, these golems' production costs are astronomical.
Sunan wasn't even sure if the Starlight Continent still had the materials needed for shadowsteel and adamantine golems.
If necessary, he might resort to synthesis to produce golems of equivalent levels.
Above shadowsteel and adamantine golems are even higher-tier supreme golems.
Supreme golems represent the primal form of magical energy constructs.
Also known as legendary construct beings, magical energy constructs include, but aren't limited to, arcane guardians, magical energy mechs, tower spirit constructs, and mithril sages.
These legendary constructs possess combat power comparable to third-level wizards, with the strongest capable of confronting True Spirit wizards.
Due to their extreme cost, few wizard towers can afford them, typically appearing in floating city combat sequences.
While supreme golems fall short of true magical energy constructs, they surpass shadowsteel and adamantine golems, often serving as the final combat sequence in large wizard towers.
A supreme golem easily dispatches over a dozen first-level wizards in direct combat.
"Golem armies, huh."
Sunan's eyes glinted with thought.
Given the choice, he'd prioritize quality over quantity.
An internal golem army should at least start with adamantine golems.
With adamantine golems as the main force, supplemented by a few golems equivalent to shadowsteel golems.
However, this approach entails significant costs.
"At least problems solvable with money aren't problems. Accumulation over time will suffice, but materials can't be conjured from thin air."
Sunan mused.
Besides energy supply, spatial planning, and combat apparatus, tower spirits are also crucial components of a wizard tower.
They are top-tier AIs responsible for the tower's integrated operations, encompassing terminal computation, data recording, battle command, experiment assistance, etc.
Generally, a wizard tower requires at least one tower spirit.
With a sufficient budget, the more tower spirits, the better.
A single tower spirit's computational power is limited, and handling two or three large tasks can max out its capacity.
More tower spirits ensure smoother, more efficient tower operations.
Ideally, a wizard tower should have three tower spirits, respectively overseeing battle command, daily operations, and experiment assistance.
Superior to tower spirits, tower spirit constructs can even assume physical form to assist wizards in battle.
Creating tower spirits necessitates legendary-grade soul crystals.
For Sunan, this isn't an issue; he can synthesize legendary soul crystals from micro soul crystals.
During the war to conquer the underground world, he amassed a large number of soul crystals, enough to synthesize several legendary soul crystals.
"With various materials accumulated, it's time to start constructing the wizard tower."
Sunan waved his hand, conjuring a 3D model of Dragon Forest in the void.
Scanning the model, he began selecting a construction site.
Considering clay golem charging and material transport, it's best to build the tower within Dragon Forest.
Space portals spanning the underground world and the Starlight Empire can transport materials to Dragon Forest anytime.
Ultimately, Sunan chose a spacious woodland area in Zone 2 for construction.
Zone 2 is vast, with high-tier dragon species and large magical plantations occupying less than half, leaving much of it unused, perfect for utilization.
"Unit 1, establish the 'Build Wizard Tower' task."
Sunan issued the command.
[Inputting wizard tower design... Input successful.]
[Task 'Build Wizard Tower' established.]
[Please set the number of labor units.]
"One thousand clay golems," Sunan decided after consideration.
This number of clay golems is sufficient; more would hinder efficiency.
Initially, this many golems are needed to construct the tower's foundation and structure. For interior space construction, fewer golems will suffice; about a hundred should be enough.
Most of the tower's interior layout and facilities require a wizard's personal touch.
After all, clay golems can't draw runes and arrays.
This is why constructing a wizard tower often takes over a century.
Of course, one could hire other wizards or purchase facilities like floating rings, spell turrets, and golem armies from other sources, drastically shortening construction time.
But few wizards opt for this.
A wizard tower is a wizard's core secret; few would allow others to interfere, fearing hidden traps.
Wizards prefer to painstakingly build their towers themselves rather than entrust others.
The foundation and structure construction is relatively simple, manageable by Butler Unit 1. Sunan only needs to occasionally check the progress.
With the task set, he left the Dragon Skeleton Tower for Yuhu City.
Three days ago, the Red Widow reported that the Russell family members had been captured and were being transported to Yuhu City.
Since the cities conquered by the Starlight Empire in the Northwest Region hadn't fully stabilized, space portals weren't established, necessitating golem flights for travel, which took time.
Estimating their arrival, Sunan returned to Yuhu City, heading to Base 2, where the Red Widow awaited him with a report.
"Master, four third-level wizard apprentices from the Russell family, including the current patriarch Facado Russell, are in the reception room, guarded by Secret Puppets 1 and 2."
The Red Widow stood respectfully before the desk, slightly bowed, her demeanor devoid of the casualness and coquettishness shown to others.
Her gaze occasionally flickered with a seductive heat.
"Well done," Sunan praised.
The Red Widow's expression brightened, casting a discreet glance at Carolina.
Carolina's expression remained unchanged, though her hands clasped at her abdomen tightened almost imperceptibly.
Ignoring his subordinates' subtle actions, Sunan headed outside.
In the reception room.
Four Russell family wizard apprentices sat on the sofa, visibly uneasy, occasionally glancing at the entrance.
The two secret puppet girls stood by the door like guardians.
Facado glanced at them, his expression complex.
During the transport, he had considered escape but found it impossible against the secret puppets and futile.
The entire Starlight Continent was soon to fall under the Starlight Empire and Star Alliance. Even if he fled to the ends of the earth, he couldn't escape their influence.
Finding a place to hide wasn't impossible, but living in seclusion indefinitely wasn't feasible.
Even if he could adapt, lacking resources would hinder his ability to advance.
Could he really give up on becoming a wizard?
Facado found this harder to accept than death.
"Patriarch, why does he want to see us?"
A voice interrupted Facado's thoughts.
He turned to see Innosent Russell, the family's second-strongest third-level apprentice.
Innosent was injured in the previous battle, still recovering, his face pale.
"I'm not sure," Facado shook his head.
But he had a hunch.
If the Russell family had anything to interest a formal wizard, it was likely that.
But how had the other party learned this secret?
Only the patriarch knew it within the Russell family.
No outsiders, not even family members, were aware.
While puzzling over this, Facado sensed something amiss, looking up to find an additional figure in the room.
A young man, appearing just over twenty.
He was handsome, but his eyes were more captivating, deep and mysterious like the starry sky, giving the illusion of one's soul being drawn in at a glance.
In an instant, Facado understood the identity of the person before him.
The master of the Star Alliance!
The only wizard in the Starlight Continent in a millennium!
Sunan Ayanes!
--Support me in Patreon for more chapters 35+ chapters in there
patreon.com/LegendaryTL
Thanks!