Chapter 50: 50. Home of The Champion
Nytri has settle in the final floor as it was no longer the dark place it uses to be. Without an artificial sun, the floor was as bright as one with a sun. The Constructs have changed the place and even created what looks like a community as the monsters have homes which they live in. They have jobs where some produce fabric to make clothes(unnecessary) and other items to establish trading amongst them. King even created an education system where he educates the monsters and they actually learn a lot. He also introduce the concept of farming after he read it from a book, and even taught runes to the monsters.
King is the one in charge of everything as the other constructs couldn't speak, not because they didn't want to but because they haven't gotten permission to speak from their master. Nytri is also oblivious to this, there was no need though since King arranged everything and made a community on the 128th floor of the Abyssal Sanctum.
The center platform is changed into a battle arena as Nytri is seen sparing with Paxius. King knew how to make Energy Crystals so this floor was the densest with EP crystals as it became easier for them to level up though they need a whole lot of it.
During Nytri's spar with Paxius, she decides to fight without her clones. She has it rough. She did manage to avoid every attack but landing an attack on Paxius was impossible. When she managed to create some distance, he closed them in seconds. Paxius kept her on her toes through the spar as she had to find new ways to fight, she realized one of her weaknesses and she was intent on covering it up.
A weakness is a weakness no matter what. The strong can cover it while the weaklings leave it exposed. Nytri's battle senses grew sharper with each spar as she was now able to fight one on one with Paxius without having to resort to Clone skills.
......A spar with Paxius.
Paxius charges at Nytri with a punch, Nytri blocks the punch just as it's about to hit her as a COUNTER skill activates. The COUNTER skill is from Information magic as it allows Nytri to repel any attack as a portion of the force of the attack is sent back to the attacker. It deals no damage but when used properly, you can knock a giant down with a toothpick....if you don't die that is. The rest of the force passes through Nytri into her surroundings dealing no damage to her, though the ground caved in. she punches Paxius in the chest but he's too tough for it to even sting.
The only time Nytri manage to punch him was when she pushed her body to the limit, Paxius' tough body was damaged but to Nytri it was like punching a metal wall. She took damage even after breaking the wall.
She brought the summoned family to this floor as they also got accustomed to life. Kael is the most excited as he often spares, Nyx a black fairy Nytri made just like Kael (Black lion cub). Astrarigel (a big eagle that kept boasting a lot, maybe too much but he did know his limits so that's good). Kalean (female dwarf though not an actual dwarf, that was her appearance). Astrid (pale blue skin girl, she is the best healer in the dungeon). Seren (spider monster, very good at combat). Other variants were also present like Raine (Slime girl), Lyra (Cat beast), Thalassa (Bat…Vampire), Sera (Scorpion, calls Seren big sister and follows her a lot), Lucian (Living golem+beast), Zephyr (nightmare fuel though shows cute side to family. EXTREMELY DANGEROUS0), Goldstein (A mini human without a mouth but covered in Armored shell).
Nytri makes more variants, she is happy with them. They also grew strong and level up quickly.
[INFORMATION MAGIC DISPLAY
Name: Nytri
Race: Unknown
Level: 82
Title: Champion of the Abyss
Base Stats:
HP: 51600
EP: 72800
SP: 69600
SoP: 24300
Physical Stats:
Strength: 1300
Agility: 3270
Endurance: 2170
Intelligence: 3140
Wisdom: 2940
Skill:
- Information Magic - Level 6 (LIMIT)
Precognition: The ability to see events that have not yet occurred. It allows Nytri to predict potential outcomes and plan accordingly.
Mind Reading: The ability to read the thoughts of others. It allows Nytri to gain insight into people's motivations and intentions. But it can only be used in combat and limited to language.
Telepathy: The ability to communicate mentally with other beings. It allows Nytri to speak to others without being overheard and can also be used for coordination during battles.
Clairvoyance: The ability to perceive events happening at a distance or in another location. It allows Nytri to gather information from afar.
Intuition: The ability to perceive or know things without conscious reasoning. It allows Nytri to make quick decisions based on gut feelings and instincts.
Appraisal: The ability to see the worth of an object.
Analysis: The ability to see the foundations of an object. This allows Nytri to observe and acquire new skills based on how the skill operates.
Predator instinct: The ability to trigger a hunter's instinct in Nytri. This influences Nytri's behavior in situations where she's cornered and forces gives her boosts to help her fight back. The boost can reach up to 200% bonus.
Mar vision: This allows Nytri to see anything as long as it's before her. This does not nullify skills or spells but nothing can be hidden in her sights.
Extreme High Specs: This ability increases Nytri's speed of thoughts, her perception and reaction speed.
Simulation: This allows Nytri to create a special space only she can access and create scenarios of whatever she desires inside. It can also make a scenario training space which can affect her physical body.
Rune Mastery: This allows Nytri to create runes that exhibit magical properties up to 6th tier runes. This makes it possible for Nytri to cast all spells up to 6th tier.
- Healing Magic – Level 6 (LIMIT)
Regeneration: Slowly restore HP over time.
Healing Aura: Create a healing aura that restores HP to all nearby allies.
First Aid: Basic healing ability that restores a small amount of HP.
Greater Heal: More powerful healing ability that restores a large amount of HP.
Mass Heal: Powerful healing ability that restores all HP to all nearby allies.
Cure: Removes a negative status effect from a target.
Revive: Brings a fallen ally back to life with partial HP only effective after 5 hours of death.
Full Revive: Brings a fallen ally back to life with full HP only effective after 30 minutes of death.
Damage Transfer: Redirects damage from one target to another.
- Physical enhancements – Level 6(LIMIT)
Battler: This makes Nytri a natural born fighter as in combat her body and mind are affected to move like a fighter.
Body enhancement: This is a skill that boosts Nytri's physical stats.
Stealth: This skill allows Nytri to hide her presence and all traces of her.
Armored Shell: A defensive/offensive skill that makes a moldable armor around Nytri.
- Abyssal Magic – Level 6 (LIMIT)
Abyssal Wave: A wave of dark energy that damages enemies and knocks them back
Abyss elements: A blast of dark elements(Flame, Ice, Rock, Lightening, Wind) that deals heavy and continuous damage
Abyssal Void: A void that swallow enemies and crushes them with immense gravity.
Abyssal Contract: This allows contracts to be formed with Abyssal Beings.
- Summoning – Level 6 (LIMIT):
Nytri is able to summon beings and is not restricted due to her mastery over runes as the summoning process can be changed to summon anything.
- Shape-Shifting (Level: 2)
The ability to mold the vessel to take the race of a being. Effective only when the DNA of the target race is known.
Dragon Might: Abilities of a dragon, only available in dragon form.DRAGON CLAW STRIKE, DRAGON TAIL SWIPE, DRAGON VISION.
NOTICE: Kin Control has become a sub-skill of Shape-Shifting.
- Kin Control
Poison Control: Nytri has complete control on poison related skills.
Web control: Nytri has complete control on web related skills.
Sonar: This allows Nytri to detect anything around her, the radius is determined by the EP used. The previous skill has become a PASSIVE Skill.
Winged Flight: This allows Nytri to fly does not cost EP to use.
Invisibility: This allows Nytri to so become invisible with increased AGILITY. Can be activated from previous skill, Shadows.
Mobility: This allows Nytri to move in any environment on any side without being impeded.
Sonic Boom: A high power sound attack that deals area damage. This skill can be activated from any sound around Nytri but is highly effective when made from her vocal chords.
Undead Control: This skill allows Nytri to control and command undead creatures, including zombies and skeletons.
Fear: Nytri can spread fear which reduces the stats of her targets by 20% (PASSIVE: TERROR: traps targets in an illusion as they die according to the illusion)
- Creation Construct – Level 6 (LIMIT)
- Golem Creation
Iron Golem: A golem made of iron that is durable and strong.
Stone Golem: A golem made of stone that is tough and can withstand heavy attacks.
Crystal Golem: A golem made of crystal that can shoot lasers and has high magical defense.
Obsidian Golem: A golem made of obsidian that can turn invisible and has high physical defense.
Diamond Golem: A golem made of diamond that is almost indestructible and can reflect magic.
Runic Golem: A golem capable of using destructible and reflective magic.
- Automata Creation
Sentinel: An automaton that that serve purely as defensive soldiers
Gearhead: A basic automaton that can perform simple tasks.
Gearhead 2.0: An elite automaton that can perform complex tasks.
Gearhead alpha: Highest advanced automaton yet that can serve all purposes but mainly deals with management.
Steam Knight: A heavily-armored automaton that can deal heavy damage and has high defense.
Clockwork Assassin: A stealthy automaton that can assassinate enemies and has high agility.
Tesla Tower: A stationary automaton that can shoot electric bolts and has long-range attacks.
Goliath: A massive automaton that can deal massive damage and has high endurance.
Subskills:
- Golem Set (Unique skill)
Pawn Golem: A golem that moves fast and has a shield, swords, spears, bow and arrow.
Knight Golem: A golem that moves in on a mount shape and has a lance with swords.
Bishop Golem: A golem can heal allies. Has basic attack power, has staff and daggers.
Rook Golem: A golem that charges head-on and considered unstoppable and can deal massive damage, has gauntlets.
Queen Golem: A golem that combines the abilities of Bishop and Rook Golems.
King Golem: A golem that has high intelligence and can revive other Golems has a scepter.
- Berserk - Level 4
Berserker's Rage: Nytri enters a berserk state that increases her strength and endurance at the cost of her defense and intelligence.
Bloodlust: Nytri gains temporary health when she deals damage to enemies.
Rampage: Nytri gains temporary speed and deals more damage.
Frenzy: Nytri gains temporary agility and critical hit chance.
Berserker's Fury: Nytri's attacks deal more damage and have a chance to stun enemies.
- Cloning - Level 5
Cloning: Nytri can create clones of herself with 60% of her stats.
Subskills:
Memory Transfer: Nytri can transfer her memories to her clones.
Physical Duplication: Nytri can create clones with physical differences, such as different abilities or resistances.
Rapid Regeneration: Nytri's clones can heal themselves quickly around the original Nytri.
- Energy Generation - Level 6 (LIMIT)
Energy Absorption - This skill allows Nytri to absorb energy from her surroundings or from other sources, which she can then use to power her other abilities.
Energy Amplification - Nytri can use this skill to increase the power and potency of her energy-based attacks.
Energy Conversion - With this skill, Nytri can convert energy from one form to another, such as converting electrical energy into thermal energy.
Energy Burst - This skill allows Nytri to release a burst of energy in all directions, dealing damage to any enemies in the area.
Energy Overflow - Nytri can use this skill to channel more energy than her body can handle, sacrificing some of her own health in exchange for a massive surge in power.
Domain Expansion – Nytri can create a domain of any shape that costs a lot of EP and provides at least 50% bonus to Nytri and depending on the type of domain weaken her enemies.
- Necromancy - Level 6 (LIMIT)
Raise Dead - Nytri can use this skill to raise the dead, turning them into loyal undead minions under her command.
Subskills:
Corpse Explosion - This skill allows Nytri to make corpses explode, dealing damage to nearby enemies.
Death Coil - With this skill, Nytri can launch a deadly coil of dark energy at her enemies, dealing damage and siphoning their life force.
Life Drain - This skill allows Nytri to drain the life force of her enemies, restoring her own health in the process.
Undead Fusion – Fuses undead into stronger, tougher and higher leveled undead capable of inheriting previous skills.
Undead Reading – Reading the memories of the undead is possible, only valuable memories will be shown as the rest will be kept in the trash by INFORMATION MAGIC and restored when needed.
Reanimation – This is a unique subskill that allows the soul of the corpse to be in control of the body but only under the command of Nytri, this skill can be used in 2 hours of the immediate death of the person.
Resistance:
- Fire Resistance - Nytri has a 95% resistance to fire-based attacks.
- Cold Resistance - Nytri has a 95% resistance to cold-based attacks.
- Electric Resistance - Nytri has a 95% resistance to electric-based attacks.
- Poison Resistance - Nytri has a 100% resistance to poison-based attacks.
- Acid Resistance - Nytri has a 100% resistance to acid-based attacks.
- Psychic Resistance - Nytri has a 95% resistance to psychic-based attacks.
- Physical Resistance - Nytri has an 80% resistance to physical attacks.
- Magical Resistance - Nytri has an 80% resistance to magical attacks.
- Pain - Nytri has a 90% resistance to pain.
END]